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20 Game Reviews w/ Response

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Awesome-pie.

I loved it, the graphics were very simplistic, altough very stylish. The background wasn't much of a win, though. :p

The interaction was very good, the game was fun. Played a few times, It's kinda hard when it changes directions xD

Very nice game Coaly, well done.

Coaly responds:

You didn't like the still sky background?!?

Lawl

Don't ask why I'm even reviewing, i found the game pretty entertaining. The suicidal Rammer made me lol, seriously. I do think you should finish this, it would've been quite fun. :P There being a lot of different enemies and all. The thing i could NOT understand, was why if i shot the hand with a dagger there it lowered my health? o_O Suicidal Rammer killed me the first time... :P

Great game.. It's old, but you can remake it. :)

Rammer responds:

you're reviewing because i'm so sexy. that's why. ):<

i did try to make this, and i even tried to remake it (to some success, but i got bored of it \: ), and well, i didn't really make this with flexibility in mind, so it always was a huge pain to make.

the dagger was there for you to look at the various stages of the portrait. like a hurt/heal dealio. i've always loved the Doom-esque portraits that showed damage, so maybe other people'd like to see the stages as he gets more and more damage.

heh, the suicidal rammer makes me cringe inside because of how horrible he's animated. i like the idea, though \:

i might remake it some day. you never know.

Cool

Altough rather empty. There was little stuff to do and some stuff was on top of others, which shouldn't happen (heads above body, and stuff). You get what i mean...

I loved the intro logo though, the background art, and the white n black art too. Everything else was a tad bit shoddy, good job nonetheless.

::Blaze::

Chaos-Insignia responds:

Thanks, Blaze! Yes, I get what you mean with the layers. Uterly and ReNaeNae made the intro and ReNaeNae made the background, uterly made some parts and so did Conman-93... the white ones and that type of style are by uterly, the claws by conman-93, and the rest by me.

((( ShortMonkey )))

Great game!

Altough a bit confusing at first, the game is completely amazing! The graphics are really simple yet stylish, the interactivity-ness of the game makes it great fun. Great work both of you, couldn't expect any less. :D

TrueDarkness responds:

Thanks a lot blaze ;) Really, means a lot coming from you =)

Mwhahahaha <3

another great game from you guys

Definatly expected nothing less. Great game, great graphics, nice concept. Loved how it was programmed, neat game. Great job.

5/5
10/10

Rustygames responds:

Thanks man it means alot

very good, liam.

The animations and graphics are good, but there were a lot of glitches during the gameplay. The enemy AI wasnt so "smart" we could say. =3

And i got a few glitch or two while trying to shoot, nothing TOO major however. If you had taken time to fix all glitches, itd pwn. :)

liam responds:

Ok, I'll definitly work on it - could you tell me exactly what happened with the shooting?

very nice.

Dude, im really interested in that shooter game. Are those the final graphics youre using? Cause id be interested in making some pwning graphics for you. ;) If you wanted to, that is.

My favorite had to be the first, but it was VERY GLITCHY. And slow, other than that, all pwned. You are an awesome coder. :)

johnfn responds:

I can use all the graphics help I can get! Just so you know I already have 1 artist but I can always use more. I'm thinking since he's a 3D guy he could do the 3D stuff and you the 2D rather then having to convert the whole game over to 3D... I think thats a good idea. Depends how good your artwork is though, I'm very picky ;)

You can email me at johnfn at gee mail dot com, or just AIM me.

it aint great...

everything was traced afterall, but it wasnt so bad either. And i totally hated that "VOTE 5" thing. Thats why i gave you an even lower score than you deserved.

KungFuCow responds:

Not everything was traced. And, WHAT vote 5 thing? : (

awesome man

Ive seen you on the BBS for a while now, you know what? Youve got talent. Give me a shout and maybe we could make this a full game. Its great as it is, but i play with Roy; not Marth. ^_^

Anyway, great game man, keep it up!

I would have definatly loved more attacks, and to fix the problem that if youre attacking, and before the attack ends, do this.

In every attack animation, at the end add (in last frame) "_parent.gotoAndStop(1);" Then, in the code itself, for ever movement, add an "&& this._currentframe==1"; not sure if youre getting me though.

Dragonman11 responds:

I like your support for the full game, i might start it after a few more projects so i'll give you a shout then. ITs good to see that you like SSBM, personally i think roy is too slow.
If you saw the fla. for this, you'd start to laugh at how unorganised it is. I kinda dont get you with the coding, but any help is good. Anyway, as i said, i might contact you in a few months or somthing if you like. THanks for the review.

Diego Veras @Blaze

Age 33, Male

Software Developer

Guatemala

Joined on 8/4/05

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